Meanwhile, Amuro exclaims "He dodged it!?" the moment it's blocked by the shield. In other words, this reveals just how much he had set up the attack "assuming it would hit." The fact that he could read his opponent's actions to such an extent in the vacuum of space, where escape routes exist in all directions, is truly terrifying.
What makes this scene so memorable is that Amuro didn't overwhelm his opponent with superior armament. It wasn't about mobile suit performance or firepower, but understanding "what he'll do next" and staying one step ahead—this could be said to be the moment when Newtype abilities were expressed in their purest form.
The final battle between Amuro and Char isn't built solely on flashy direction, but on the accumulation of such split-second psychological warfare. That's precisely why "Char's Counterattack" offers new discoveries no matter how many times you watch it.
The theatrical film "Mobile Suit Gundam: Char's Counterattack" was released in March 1988. It was the first Gundam film produced as an original theatrical work, set in the Universal Century 0093, fourteen years after "Mobile Suit Gundam." The anime "Mobile Suit Gundam" is a robot anime produced by Sunrise and directed by Yoshiyuki Tomino. It pioneered a new genre called "real robot anime" and had an enormous influence on subsequent robot anime. While viewership ratings during the original broadcast were lackluster, popularity surged with reruns and theatrical releases, giving birth to the "Gunpla" boom. Numerous subsequent Gundam series and spin-off derivative works have been produced, and the franchise continues to enjoy immense popularity to this day.
(C)SOTSU·SUNRISE
- English
- 日本語














